Sniper Ghost Warrior 3 Update Promises To Improve Load Times Fix Bugs And More

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Fixed broken shimmy lines on stairs model

Fixed improper size of the axe head collectible

Fixed redundant extreme navigation on several places on Village and Dam maps

Fixed lighting in tunnels in Hotel area

Fixed improper size of the axe head collectible

Fixed lighting in tunnels in Hotel area

Fixed issue with interrogation that doesnt end with killing the victim

Fixed extreme navigation near the church, antenna area and dam transfer tunnel

Sniper Ghost Warrior 3 launched in April, withGameSpots reviewscoring it a 5/10. Multiplayer was held back from launch and will be releasedlater in the year.

Fixed crash job manager:Atomic counter underflow

Player is now able to go under AC system during Cut Off mission

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Sniper Ghost Warrior 3 Update Promises To Improve Load Times, Fix Bugs, And More

Fixed floating object in Lydias hotel room in Kozori

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Slaughterhouse: Fixed rare bugged mission objective in Slaughterhouse mission

Fixed holes in geometry of destroyed church in the Awas Family mission area

Black Widow: fixed that dead 23S retries detecting player repeatedly

Fixed Herstal Voelpe Collimator unlock

Fixed lighting in tunnels in Hotel area

Loose Ends II: fixed objective update when entering armory through the roof

Increased ammunition for Sawn-off Shotgun

Fixed Raquels name in main dialogues

Fixed Herstal Voelpe Collimator unlock

Fixed green channel flip in ddna textures on terrain

Fixed that player can get stuck on lying tires at Burning Brides I mission area

Slaughterhouse: Fixed misplaced mission marker when player speaks to prisoners during the mission

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Fixed that player can get stuck between level geometry (on Village map, in Dam map Safehouse)

Wolves on junkyard POI no longer spawn on game start

Fixed crash after attempt to open main menu

Fixed KT-R extended magazine unlock

Bridge: Fixed mission AI zone de-spawn on mission completion or abort

Fixed KT-R extended magazine unlock

Fixed green channel flip in ddna textures on terrain

Get the Red: fixed that Lydia and Raquel VOs overlap while they escape the complex

Loose Ends III: fixed mission objective issue that caused kill the target objective to fail when player exfiltrated mission area

Quarry Coup: fixed incorrect hint display when player kills Madame Roux

Player is now able to go under AC system during Cut Off mission

Added KT-R silencer description to weapon cache

Black Widow: fixed that dead 23S retries detecting player repeatedly

Fixed incorrect collision on several building and objects

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Moved Sawn-off Shotgun from sidearm to secondary weapon category

Fixed exploit of respawning AI at POI by changing AI spawn rule

Fixed issue with interrogation that doesnt end with killing the victim

Awas Family: fixed exploit that allowed player to skip Exfiltrate objective after loading last checkpoint

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Loose Ends III: fixed mission objective issue that caused kill the target objective to fail when player exfiltrated mission area

Burning Bridges II: fixed computer highlight in scout mode

Fixed that player can get stuck on lying tires at Burning Brides I mission area

Fixed floating object in Lydias hotel room in Kozori

Fixed that player can get stuck on lying tires at Burning Brides I mission area

Fixed incorrect animation for hanging on stone wall in several places

Fixed issue of destroyed lamps casting light in the safehouse

Fixed the issue that could cause the player to fall through level geometry during the mission (Quarry Coup, Winery, Lydia DLC)

Loose Ends IV: fixed issue which caused the interrogations not providing location of Kobas Body

Loose Ends IV: fixed doubled completion objective pop-up

Loose Ends II: fixed issue which caused the interrogations not providing meeting location

Quarry Coup: fixed incorrect hint display when player kills Madame Roux

Remains of the Day: Fixed church bells that were ringing during mission

Loose Ends V: fixed wrong mission unlock notification

Notably, the games load times onPS4were lengthy–coming it at4 minutes and 50 secondsto move from the main menu to the game itself. It remains to be seen how much of an improvement todays new patch provides.

Loose Ends III: fixed mission unlock notification

Fixed extreme navigation near the church, antenna area and dam transfer tunnel

Loose Ends IV: fixed doubled completion objective pop-up

Loose Ends III: fixed mission objective issue that caused kill the target objective to fail when player exfiltrated mission area

Tweaked light brightness on village horizon

Fixed the issue that could cause the player to fall through level geometry during the mission (Quarry Coup, Winery, Lydia DLC)

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Fixed issue that made player unable to tag 23S soldiers by using CCTV

Loose Ends III: fixed mission unlock notification

Fixed wrong rotation of trash container that causes animation glitches when hiding

Black Widow: fixed that dead 23S retries detecting player repeatedly

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Fixed issue of destroyed lamps casting light in the safehouse

Fixed issue that triggered restricted zone warning message when player uses drone within mission area

Loose Ends IV: fixed issue which caused the interrogations not providing location of Kobas Body

Opium Wars I: fixes on interior lights

Among the major updates for this new patch include reduced load times and fixes for game freezes and saving issues. Additionally, the update fixes a problem where save files could get corrupted, while a fix for a crash scenario in the Party Crasher mission is also included.

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Fixed the issue that could cause the player to fall through level geometry during the mission (Quarry Coup, Winery, Lydia DLC)

Fixed extreme navigation near the church, antenna area and dam transfer tunnel

Fixed incorrect animation for hanging on stone wall in several places

Clear Out: fixed inconsistent use of SFX for mission objective

Loose Ends II: fixed objective update when entering armory through the roof

Slaughterhouse: Fixed rare bugged mission objective in Slaughterhouse mission

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Slaughterhouse: Fixed rare bugged mission objective in Slaughterhouse mission

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Fixed wrong rotation of trash container that causes animation glitches when hiding

Several objects LODs and settings tweaks

Wolves on junkyard POI no longer spawn on game start

Fixed crash during Party Crasher mission

Fixed redundant extreme navigation on several places on Village and Dam maps

Fixed that player can get stuck between level geometry (on Village map, in Dam map Safehouse)

Wolves on junkyard POI no longer spawn on game start

Clear Out: fixed inconsistent use of SFX for mission objective

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Fixed incorrect animation for hanging on stone wall in several places

Fixed holes in geometry of destroyed church in the Awas Family mission area

Fixed Herstal Voelpe Collimator unlock

Loose Ends V: fixed wrong mission unlock notification

Several extreme navigation improvements

You can see the complete patch notes below, asposted on the games websiteand broken down by platform. The patch is available onXbox One,PS4, andPC.

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Several objects LODs and settings tweaks

Fixed green channel flip in ddna textures on terrain

Fixed floating hooks above the road next to the Butcher POI

Burning Bridges II: fixed computer highlight in scout mode

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Fixed that player can get stuck between level geometry (on Village map, in Dam map Safehouse)

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Fixed wrong rotation of trash container that causes animation glitches when hiding

Fixed holes in geometry of destroyed church in the Awas Family mission area

Fixed issue that made player unable to tag 23S soldiers by using CCTV

Opium Wars I: fixes on interior lights

Moved Sawn-off Shotgun from sidearm to secondary weapon category

Slaughterhouse: Fixed misplaced mission marker when player speaks to prisoners during the mission

Several objects LODs and settings tweaks

Get the Red: fixed that Lydia and Raquel VOs overlap while they escape the complex

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Player is now able to go under AC system during Cut Off mission

Fixed floating hooks above the road next to the Butcher POI

Opium Wars I: fixed inconsistent spawn point when continuously reloading checkpoint

Bridge: Fixed mission AI zone de-spawn on mission completion or abort

Fixed issue that made player unable to tag 23S soldiers by using CCTV

Fixed issue with interrogation that doesnt end with killing the victim

Fixed exploit of respawning AI at POI by changing AI spawn rule

Quarry Coup: fixed incorrect hint display when player kills Madame Roux

Slaughterhouse: Fixed misplaced mission marker when player speaks to prisoners during the mission

Fixed KT-R extended magazine unlock

Awas Family: fixed exploit that allowed player to skip Exfiltrate objective after loading last checkpoint

Fixed an issue that could cause the save files to become corrupted

Fixed floating object in Lydias hotel room in Kozori

Fixed incorrect collision on several building and objects

Loose Ends IV: fixed doubled completion objective pop-up

Fixed freeze that occurred while changing the video settings

Fixed issue of destroyed lamps casting light in the safehouse

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Moved Sawn-off Shotgun from sidearm to secondary weapon category

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Fixed exploit of respawning AI at POI by changing AI spawn rule

Loose Ends IV: fixed issue which caused the interrogations not providing location of Kobas Body

Opium Wars I: fixed inconsistent spawn point when continuously reloading checkpoint

Loose Ends II: fixed objective update when entering armory through the roof

Increased ammunition for Sawn-off Shotgun

Increased ammunition for Sawn-off Shotgun

Fixed AI spawn distance in several outposts

Opium Wars I: fixes on interior lights

Now Playing:Sniper Ghost Warrior 3 Video Review

Remains of the Day: Fixed church bells that were ringing during mission

Sniper Ghost Warrior 3 Video Review

Several extreme navigation improvements

Clear Out: fixed inconsistent use of SFX for mission objective

Fixed improper size of the axe head collectible

Several extreme navigation improvements

Get the Red: fixed that Lydia and Raquel VOs overlap while they escape the complex

Opium Wars I: fixed inconsistent spawn point when continuously reloading checkpoint

Fixed issue that triggered restricted zone warning message when player uses drone within mission area

Burning Bridges II: fixed computer highlight in scout mode

Bridge: Fixed mission AI zone de-spawn on mission completion or abort

Awas Family: fixed exploit that allowed player to skip Exfiltrate objective after loading last checkpoint

Loose Ends V: fixed wrong mission unlock notification

Fixed broken shimmy lines on stairs model

Tweaked light brightness on village horizon

Fixed hint description that is displayed after clearing all POIs

Loose Ends III: fixed mission unlock notification

Tweaked light brightness on village horizon

Loose Ends II: fixed issue which caused the interrogations not providing meeting location

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A new update has landed on PS4, Xbox One, and PC.

Fixed floating hooks above the road next to the Butcher POI

Fixed AI spawn distance in several outposts

Fixed AI spawn distance in several outposts

Fixed incorrect collision on several building and objects

Fixed issue that triggered restricted zone warning message when player uses drone within mission area

Fixed broken shimmy lines on stairs model

Fixed redundant extreme navigation on several places on Village and Dam maps

Loose Ends II: fixed issue which caused the interrogations not providing meeting location

A new update forSniper Ghost Warrior 3is out now on all platforms, and among other things, it promises to improve the load times and fix bugs as part of a wider focus on stability.

Remains of the Day: Fixed church bells that were ringing during mission


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