Destiny 2 Update Patch Notes Fixes For Some Bugs But Plenty Remain

Fixed an issue where The Best Defense Triumph was unlocking prior to completing the proper objective

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The wanted bounty for Irxis Partisan now shows the correct mug shot

Fixed an issue where Baron Triumphs would not unlock for players who joined an activity in progress

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Fixed an issue where Lost Sector bounties were not progressing properly when in a fireteam

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Many of these things involve unintended functionality centered around specific items and classes. Issues have been resolved where players could make 10 Deadfall Void Anchors with the Orpheus Rigs and Moebius Quiver equipped; Shards of Galanor wasnt giving players energy when a knife hit a distant target; Lord of Wolves would lose ammo; and the Explosive Payload dealt less damage than it should have. Thats just for starters.

Players may now restart at wave 6 after completing wave 7

What isnt fixed is the accidental weekly reset that took place over the weekend, which resulted in players not receiving Powerful rewards at the correct levels. Additionally, the Ace of Spades quests first step–where you are asked to get invasion kills in Gambit with a hand cannon, but must instead kill invaders–remains broken. Regarding the exploit to farm Prime engrams, Bungie recommends avoiding it, as it could cause the game to prevent you from receiving further ones for several weeks. And the Raid chests–which players managed to access despite the Raid not yet being available–have been removed, though the gear they offered wont be taken away. These are among the variety ofknown issuesas outlined on Bungies website.

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Fixed an issue where Antaeus Wards were sometimes generating orbs when used by Sentinels

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Reduced amount of health, melee energy, and grenade energy returned when using the Sentinel Commander subclass path

Fixed an issue where Shards of Galanor were not giving energy back when knives hit from a long distance

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Destiny 2 Update Patch Notes: Fixes For Some Bugs, But Plenty Remain

Fixed an issue where walking into the Dawnblade Well of Radiance while blocking with the Sentinel Shield would drain Super energy

For Titan players, leveling up thenew subclass tree, Code of the Commander, will now count kills with the Sentinel Super, which should make that process easier. Bungie has addressed problems with bounties not sorting correctly in your Pursuits tab; Lost Sector bounties not registering correctly when playing in a fireteam; and an incorrect objective listing for the Fist of Judgment bounty. A number of Triumph-related bugs have also been resolved.

For PC players, inconsistencies with certain skills have been fixed. Previously, your framerate could dictate how much health Phoenix Dive granted, while Exploding Knives could deal less damage due to the framerate.

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Bungie has released the first real post-Forsaken update forDestiny 2on PC, PS4, and Xbox One. Unlike the two major patches weve seen over the past few weeks, this one (hotfix 2.0.2) doesnt introduce new features, instead focusing on eliminating some of the nagging issues the game has suffered from.

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Removed a duplicate checkbox in the Mercury Lost Sectors Triumph

Heres whats changed in update 2.0.2.

Fixed an issue where bounties were not being sorted properly in the Pursuits section of character inventory

Fixed an issue where the Relic Rumble Triumph was not progressing properly

Fixed an issue where Thundercrash was missing some visual effects

For a look at everything included in hotfix 2.0.2, check out the patch notes below. Weve also got someForsaken tipsand areview-in-progressfor you to peruse. You can also see all of the newForsaken Exotic weapons and armorweve discovered so far.

Fixed an issue that sometimes caused players to revert to wave 1 after failing a wave and restarting it

Fixed an issue where the Adventurous triumph for Io was not granting proper Triumph score

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Fixed an issue where the Fist of Judgement bounty had an incorrect objective

Fixed an issue where Sentinel Super kills would not progress the Code of the Commander subclass path

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Fixed an issue where players were able to create 10 Deadfall Void Anchors using Orpheus Rigs and Moebius Quiver

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